Thunderworks Games

Roll Player Combat Dice vs Dice Tower: Which to Buy

Roll Player Combat Dice vs Dice Tower: Which to Buy

By Thunderworks Games | Published: 2026-10-13

Category: Comparisons

Compare Roll Player Combat Dice and the Roll Player Dice Tower on price, purpose, and play impact so you can decide which upgrade actually earns a spot in your game bag.

Quick Answer

Buy the Roll Player Dice Tower first if you want a sturdier table presence, tidier rolls, and a space-saving accessory that works with any dice game you own. Buy the Combat Dice pack only if your expansion dice have gone missing or you want spare flame-colored d6s for print-and-play builds. The tower changes how the table plays; the dice pack changes what you have on hand.

Roll Player
Roll Player

What Each Roll Player Add-On Actually Does

The Roll Player Dice Tower is a black-stained wooden tower with plastic panels showing artwork from four games in the Roll Player series: the base game, Monsters & Minions, Fiends & Familiars, and Roll Player Adventures. It measures 5.5" x 6.5" and is designed as a space saver, so it earns its keep on a crowded table even when you are not playing Roll Player.

Roll Player Adventures
Roll Player Adventures

The Roll Player Combat Dice pack is a set of 25 flame-colored d6 dice used in both Roll Player expansions. It is a replacement and expansion resource, not a play aid. The dice are also compatible with the print-and-play files for Roll Player: Monsters & Minions and Fiends & Familiars, and they work as generic d6s for other games.

Price, Quantity, and Value

At catalog prices, the Combat Dice pack sits at USD 3.05 compared to a USD 5.00 comparison price, and the Dice Tower sits at USD 13.80 compared to USD 20.00. The dice pack is the cheaper purchase, but you are buying 25 dice rather than a durable accessory. The tower costs more upfront and is a single object, which makes it the bigger commitment if you are unsure about your table habits.

Neither product is a full expansion. Both are support items for players who already own Roll Player content, so the value question is really about whether you are solving a missing-component problem or upgrading the physical experience of rolling.

When the Dice Tower Wins

The tower wins when your group rolls a lot of dice and you are tired of chasing them off the table or knocking over player boards. Because it is a space saver, it also suits small tables where a rolling tray would crowd the play area. The custom artwork ties it visually to the Roll Player series, which matters if you like your accessories to match the games you actually play.

It is not a fix for missing dice. If your problem is that you cannot field enough Combat Dice or Split Dice for an expansion scenario, the tower will not solve that.

When the Combat Dice Pack Wins

The Combat Dice pack wins when you have lost dice from your Roll Player expansions or want more on hand without buying a whole new expansion. It is also the right pick if you are building a print-and-play copy of Monsters & Minions or Fiends & Familiars and need the correct dice in volume. The flame color makes them easy to spot if they end up in a shared dice bin.

If you are specifically trying to complete a Fiends & Familiars print-and-play build, note that the Split Dice set is a separate 15-die product, so the Combat Dice pack alone may not cover every component you need.

A Note on the Secret Envelope

Players resetting Roll Player Adventures sometimes ask whether they should buy a replacement Secret Envelope alongside these two items. The Secret Envelope is from the first printing of Roll Player Adventures and was removed from the second printing due to high production costs, with references removed from the game books. That makes it a niche replacement for a specific printing rather than a general upgrade, so it should not compete with the tower or dice pack in your budget unless you specifically need it.

Trade-Offs at a Glance

  • Dice Tower: table upgrade vs. higher cost: You get a sturdy wooden tower with series artwork and a smaller footprint, but you pay USD 13.80 for one accessory instead of USD 3.05 for 25 dice. Choose this if rolling comfort and table tidiness matter more than component count.
  • Combat Dice: low cost vs. narrow purpose: Twenty-five flame-colored d6s for USD 3.05 is strong value, but they only help if you need more dice or are replacing lost ones. Choose this if your expansions are short on dice, not if you want a play aid.
  • Both together vs. buying one now: The two items solve different problems, so buying both is reasonable only if you have both a missing-dice issue and a desire for a tidier rolling setup. If you can only pick one, start with the tower for general play value.

Product Facts

  • Roll Player - Combat Dice (Expansions): Extra pack of 25 Combat Dice used in both Roll Player expansions, also usable with print-and-play files or as generic flame-colored d6s. Solves missing-dice problems and supports print-and-play builds without buying a full expansion.
  • Roll Player: Dice Tower: Black-stained wooden dice tower with custom artwork from four Roll Player series games, measuring 5.5" x 6.5" and designed as a space saver. Upgrades the physical act of rolling and works with any dice game, not just Roll Player.

Which Should You Buy?

Best for

  • Players who want a sturdier, space-saving rolling setup that works across many dice games
  • Groups with small tables who keep knocking dice off player boards
  • Fans who want Roll Player series artwork on their table accessories

Not for

  • Players who are only missing dice from an expansion and do not need a rolling aid
  • Shoppers looking for a full expansion rather than a support item
  • Anyone trying to complete a Fiends & Familiars print-and-play build who also needs Split Dice

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